Level 240 HP 2,419,520 EXP 13,283,962 Defense 2,989 Attack rate 8,315 Defense rate 7,805 HP recovery 10,000 Class Boss Monster Behavior Aggressive Movement Wander 2 cells/s · chase 4 cells/s · alert range 16 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 6,885–8,100 2.5 s 8 cells 1 cell Attack 2 9,346–11,683 4 s 15 cells 6 cells
Special attacks
# Type Damage Reach Area 1477 Attack 6,092–6,578 8 cells single target 1478 Attack 6,982–7,418 15 cells around the target · 6 cells 1479 Attack 6,262–6,748 15 cells around the monster · 13 cells
Advanced stats
Damage reduction 400 Evasion 1,340 Accuracy 3,800 Penetration 2,350 Critical rate resistance 12 Critical damage resistance 30 Skill amplification resistance 15 Ignore accuracy 650 Ignore penetration 55 Suppression resistance 5 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except in Forgotten Ruin , where the loot has no bonus.
Common loot
Forgotten Ruin · level 240: 12 itemsAncient Tomb · level 240: 22 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1477 on the highest aggro every 2.5 s 10 s into combat Uses attack 1478 on the highest aggro every 8.5 s 20 s into combat Uses attack 1479 on the highest aggro (after 2 s) every 18 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).